Conceptually this is really solid, but does anything else happen? Or is it just a math game where you keep your numbers in line. I beat a couple rounds but after a while it felt like I was just doing the exact same thing. I think this would be a really cool core to build off of. Like for example if you had power ups like: "Greed is good" - Gain an # multiplier for each zone that is over 15. Or "Ecofriendly" - Business cards produce 1 less heat if two zones are less than 10.
I think allowing you to choose and unlock things like that as you progress will add a little complexity and strategy to the game rather than it being a purely mathematical exercise.
I enjoyed this game a lot! It was a great play on the puzzle genre and followed the jams theme incredibly well!
I will say, I was really confused about certain things. I couldn't tell which values were what whilst playing as they aren't labelled (from what I saw), this is probably just me missing it though.
Oh, I intended when playing the game, there are the three bars, the ones you must keep the slider in green, the values for those aren't specified so you cannot work out which item would affect what! Once again though, could just be me missing the obvious..
Uh, the balance bars! You have to mantain them in the “grey zone” (green and red recall the color of the cards that push in that direction).
There are 4 bars (one for each zone: north, south, east, west) and you have to keep them “balanced”: the value -indicated in the box next to it- must remain between “-20” and “20”.
With -21 (due to the green cards) or 21 (due to the red cards), you lose.
And… under “Settings”, you can re-open the tutorial at any time :)
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Conceptually this is really solid, but does anything else happen? Or is it just a math game where you keep your numbers in line. I beat a couple rounds but after a while it felt like I was just doing the exact same thing. I think this would be a really cool core to build off of. Like for example if you had power ups like: "Greed is good" - Gain an # multiplier for each zone that is over 15. Or "Ecofriendly" - Business cards produce 1 less heat if two zones are less than 10.
I think allowing you to choose and unlock things like that as you progress will add a little complexity and strategy to the game rather than it being a purely mathematical exercise.
I enjoyed this game a lot! It was a great play on the puzzle genre and followed the jams theme incredibly well!
I will say, I was really confused about certain things. I couldn't tell which values were what whilst playing as they aren't labelled (from what I saw), this is probably just me missing it though.
I really enjoyed this game - Well done!
I’m sorry about your confusion! Which values were not clear enough? Do you mean special placeholders?
Oh, I intended when playing the game, there are the three bars, the ones you must keep the slider in green, the values for those aren't specified so you cannot work out which item would affect what! Once again though, could just be me missing the obvious..
Uh, the balance bars! You have to mantain them in the “grey zone” (green and red recall the color of the cards that push in that direction).
There are 4 bars (one for each zone: north, south, east, west) and you have to keep them “balanced”: the value -indicated in the box next to it- must remain between “-20” and “20”. With -21 (due to the green cards) or 21 (due to the red cards), you lose.
And… under “Settings”, you can re-open the tutorial at any time :)